What is Half-Life 2: Episode One Linux?
Half-Life 2: Episode One is the first of a planned trilogy of expansion packs/episodes for the 2004 first-person shooter game, Half-Life 2. The episode takes place immediately after the end of Half-Life 2, in the war-torn setting of City 17. The player is forced to deal with the effects of their actions during the main game. The episode is a stand-alone game; while a continuation of Half-Life 2, it does not require the original game to be installed or registered to a user's Steam account to play. It takes advantage of several major upgrades to the Source engine since the release of Half-Life 2, primarily its high dynamic range rendering capabilities and the upgraded facial animation system. Episode One was released together with Half-Life Deathmatch: Source, a port of the original Half-Life's multiplayer, which doubles as Episode One's multiplayer component. The retail copies of Episode One also come with Half-Life 2 Deathmatch for those who have not previously purchased the later title. This page focuses specifically on the Linux version of the game, including prices, regions, activation methods and compatible storefronts.
How can I find the best price for Half-Life 2: Episode One Linux?
We track live prices for Half-Life 2: Episode One Linux from official retailers and trusted third-party marketplaces. Use the country, platform and service filters below to compare offers side by side and quickly spot the cheapest key that works in your region.
How do I redeem a Half-Life 2: Episode One Linux game key?
After you buy a Half-Life 2: Episode One Linux game key, you'll receive a secure digital code (often called a CD key or activation key). Redeem it through the correct platform client — for example Steam, PlayStation, Xbox or another supported launcher — and the game will be added to your library for download. Always double-check platform and region compatibility before you purchase to avoid activation issues.
About Half-Life 2: Episode One Linux
Half-Life 2: Episode One is the first of a planned trilogy of expansion packs/episodes for the 2004 first-person shooter game, Half-Life 2. The episode takes place immediately after the end of Half-Life 2, in the war-torn setting of City 17. The player is forced to deal with the effects of their actions during the main game. The episode is a stand-alone game; while a continuation of Half-Life 2, it does not require the original game to be installed or registered to a user's Steam account to play. It takes advantage of several major upgrades to the Source engine since the release of Half-Life 2, primarily its high dynamic range rendering capabilities and the upgraded facial animation system. Episode One was released together with Half-Life Deathmatch: Source, a port of the original Half-Life's multiplayer, which doubles as Episode One's multiplayer component. The retail copies of Episode One also come with Half-Life 2 Deathmatch for those who have not previously purchased the later title.
Storyline
Taking place in City 17, just after the events of the last game, Half-Life 2: Episode one again follows scientist Gordon Freeman and his friend Alyx Vance as they stabilize a damaged Citadel core to buy time before it explodes, which will destroy the city and the surrounding area. They then rush to make it out of a war-torn City 17 as quickly as possible and also help evacuate any remaining citizens left.
Game details
| Publisher | EA Games, Valve Corporation |
| Developer | Valve Corporation |
| Genre | Shooter |
| Game mode | single-player |
| Theme | Action, Science fiction, Horror |
| Platforms | PC (Windows), Mac, PlayStation 3, Xbox 360, Linux |