What is Creatures: The Albian Years PC?
Discover a large, living landscape - the surface a world called Albia. You exist in this world only as a virtual presence, a sort of remote-control existence, which the computer portrays as a hand-shaped mouse cursor. In this world are a range of locations and strange creatures, related loosely (and with considerable poetic license) to Northern myth. You begin near to the long-abandoned home of a family of Norns (small furry creatures), where a few eggs, languishing in a broken-down incubator, are almost all that remains of the Nornir race. The first game in this twin pack introduces you to the world of artificial life technology and the Norns of Albia. Than you can discover the all-new Norns, Ettins and Grendels. Explore the Shee Laboratories and discover the all-new Norns inhabiting a vibrant, living eco-system - find the Genetic Splicer and defend your Norns against the vicious and disease-ridden Grendels. Creatures: The Albian Years is a compilation of Creatures 1 with both Life Kits, Creatures 2 with its Life Kit and 6 Official Object Packs Unique gameplay centered around breeding and raising autonomous, computer-controlled Norns A complex AI system that mimics real behaviors This page focuses specifically on the PC (Windows) version of the game, including prices, regions, activation methods and compatible storefronts.
How can I find the best price for Creatures: The Albian Years PC?
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How do I redeem a Creatures: The Albian Years PC game key?
After you buy a Creatures: The Albian Years PC game key, you'll receive a secure digital code (often called a CD key or activation key). Redeem it through the correct platform client — for example Steam, PlayStation, Xbox or another supported launcher — and the game will be added to your library for download. Always double-check platform and region compatibility before you purchase to avoid activation issues.
About Creatures: The Albian Years PC
Discover a large, living landscape - the surface a world called Albia. You exist in this world only as a virtual presence, a sort of remote-control existence, which the computer portrays as a hand-shaped mouse cursor. In this world are a range of locations and strange creatures, related loosely (and with considerable poetic license) to Northern myth. You begin near to the long-abandoned home of a family of Norns (small furry creatures), where a few eggs, languishing in a broken-down incubator, are almost all that remains of the Nornir race. The first game in this twin pack introduces you to the world of artificial life technology and the Norns of Albia. Than you can discover the all-new Norns, Ettins and Grendels. Explore the Shee Laboratories and discover the all-new Norns inhabiting a vibrant, living eco-system - find the Genetic Splicer and defend your Norns against the vicious and disease-ridden Grendels. Creatures: The Albian Years is a compilation of Creatures 1 with both Life Kits, Creatures 2 with its Life Kit and 6 Official Object Packs Unique gameplay centered around breeding and raising autonomous, computer-controlled Norns A complex AI system that mimics real behaviors
Game details
| Game mode | |
| Platforms | PC (Windows) |
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